
VertexLitGeneric
{ $ignorez 1
$phongdisablehalflambert 1
$baseTexture "vgui/blue"
$bumpMap "models/player/ct_st6/st6_upperbody_normal"
$phong 1
$phongBoost 3

$phongTint "[1 1 1]"
$phongFresnelRanges "[.2 .2 1]"
$rimlight 1
$rimlightexponent 15
$rimlightboost 7
}
