//extracted with VPK Patcher by SuperNovaAO
VertexLitGeneric
{ $ignorez 1
$phongdisablehalflambert 1
$baseTexture "vgui/black"
$bumpMap "models/player/ct_swat/ct_swat_head_normal_variantD"
$phong 1
$phongBoost 1
$phongExponent 5
$phongTint "[1 1 1]"
$phongFresnelRanges "[0 .1 1]"
$rimlight 1
$rimlightexponent 5
$rimlightboost 1
$nodecal 1
}