VertexLitGeneric
{ $ignorez 1
$basetexture "vgui/red"
$bumpmap "models/player/t_phoenix/t_phoenix_normal"
$model 1 
$nodecal 1 
$halflambert 1 
$phong 1 
$phongboost 10 
$phongfresnelranges "[0.05 0.5 1]" 
}